Fusion Academy elective classes are offered at various levels depending on each student’s goals and needs.

Use this key while exploring our electives curriculum:

 

 

 

High SchoolMiddle School

High School Courses

3D Design

In this class, students learn how to optimize the use of the 3D printer for personal and professional projects. Students start with general engineering principles such as designing a product to solve a problem or identified need, developing specs for the project, and executing the creation through to revisions and finishing touches. Students learn that all specs in a project are not equal, and learn to complete cost-benefit analyses on things like materials and design. Lastly, students learn how to use CAD programs to use existing templates and create their own designs, and how to maximize their layout for the 3D print.

613 1 Semester
L

3D Modeling

For students interested in technology, virtual reality, video game design, marketing, television and motion pictures, or digital imaging- this course is a great foundation. Students gain an understanding of graphic design and illustration through use of 3D animation software to create virtual 3D design projects. Students hone skills on drawing, photography, and 3D construction techniques and develop the skills to navigate a 3D digital modeling workspace.

614 1 Semester
L

Anthropology

Anthropology is a course designed not only to give a students an understanding of the study of humans, their history, their environment, their culture and societal interactions, but also to build bridges across nations, comparing, contrasting, and exploring similarities and differences among them.

765 2 Semesters
e p

Authentic Research & Inquiry

This course is designed for advanced students eager to practice and formalize their research techniques. Appropriate for any topic, from humanities to STEM, the course is customizable to allow students to use industry-standard research techniques for nearly any field.

580 2 Semesters
Lab Science, English 10 h

Building Electronics: Systems & Games

This one semester course is accessible to all levels, from those just starting programming with block languages to more advanced programmers - the curriculum and projects are totally customizable to fit a student’s interests and abilities. Students start with an introduction to coding in the context of game building. Once gaining some basic fluency in a programming language, students apply this to learning and writing commands for robotics. The main goal is to learn the logic behind a programming language, as this type of logic can be applied to subjects beyond a tech lab, such as math and English. Finally, students apply these skills in Virtual Reality, where they can create art, design a game, or interact with others virtually. The sky is the limit, virtually and literally! This course can be taken before or after the Building Mechanics semester, or as a standalone.

277 1 Semester
e p

Building Mechanics: Design & Create

This one-semester, project-based course is accessible to all levels: projects are completely customizable to meet the needs and interests of each student. Students will get a taste of engineering protocol, centered around the iterative design process and communication. As technology becomes more integrated in life, students will study and apply how systems interact and affect daily life. Students can use both practice problems and their own identified problems to design and create solutions, using cutting-edge technology along the way. What they use may differ, but generally students will gain experience in AutoCAD, microprocessors, and 3D printing, as well as practice and improve documentation and presentation skills. This course can be taken before or after the Building Electronics semester, or as a standalone.

276 1 Semester
e p

Business Entrepreneurship

This course is designed to educate students in the basics of start-up business and management. It will establish a practical base of knowledge for students interested in business. The learner will be equipped with the fundamental prerequisites of formulating a business plan in addition to executing business ideas.

572 1 Semester
e p

Community Minds

Community Minds Students learn tangible skills for social interactions through interactive lesson plans, projects and integrations of skills and concepts in the Homework Cafe®. Students develop knowledge of social cues, how to navigate gray areas with various people, how to build and maintain friendships, and how to recognize the impact their behavior has on others around them. This course is graded as pass/fail.

566 2 Semesters
L

Computer Architecture

Students learn about the various working parts in a computer, how to come up with a computer component list, and how to build a computer on their own. Students learn about six main components (motherboard, processor, graphics card, memory, storage, and power supply) of a computer and how they are unique from one another. Students get hands-on experience in designing different computers based on different needs and in constructing a working computer on their own.

612 1 Semester
L

Computer Programming 1-3

CP 1 This course is ideal for students interested in learning how to create games, software or apps for computer or mobile devices. Students can expect to learn a programming language (such as C++, C sharp, Java or Python), fundamental skills in programming (such as strings, mathematical operations, logical operators and functions), and gain an introduction into objectoriented programming.

CP 2 Computer Programming 2 expands further on object-oriented programming, reviewing the basics of programming and going deeper into the complexities of classes, objects, inheritance, polymorphism, recursion, data types and data structures. This course will continue studying the programming language chosen in course 1 or could be exchanged for another language, with teacher approval. This course can be explored through the lens of game development, app development, or another field of programming.

CP 3 This course explores the process behind program development for publication. In this class, the student will create a program with the intent of large-scale distribution, starting from inception and developing the algorithm. The student will develop the code, debug it, undergo beta-testing of their program and ultimately produce a finished product that is ready to share with users. The student will create this program using programming skills developed in Computer Programming 1 and 2, in the programming language they have chosen. The student will be able to choose if they want to develop a game, a mobile app or another type of software, depending on their experience and skills.

621, 622, 623 2 Semesters
Computer Science Recommended, Sequential order e p

Computer Science

This is an introductory course into computers, intended for students with workable knowledge of basic computer functions but lacking the details. This course includes the structure and function of computer hardware; how operating systems work; how networks are created and the Internet functions; digital security and how to protect your computer from malicious software; advanced communication and netiquette; how to use advanced research tools on the web; and how to use current technology to create new and innovative things.

611 2 Semesters
e p

Controversies in American Politics

Controversies in American Politics provides an overview of historical and contemporary political, social, and economic issues within the United States. Students learn the background of the issue, as well as multiple perspectives to formulate their own opinions. Students are expected to write extensively using primary and secondary sources in independently-guided research.

433 2 Semesters
e p

Creative Writing

Students tap into their own creativity and experience the joys of writing original text. Participants explore various forms of writing, such as short story, poetry, drama, narrative and biography, while delving into the common themes of humanity and various truths of human nature. Students experience the recursive nature of writing and painlessly build skills in the conventions and tools of traditional English grammar and sentence structure that will strengthen them in all their future writing tasks.

324 2 Semesters
English 10 or teacher approval e p

Deaf Studies

Students enrolled in Deaf Studies explore the history of deaf culture in the United States. By the conclusion of this course, students have developed an understanding of Deaf history and culture and are ready to be advocates for the Deaf community.

097 2 Semesters
e p

Economics

Students master fundamental economic concepts, applying the tools (graphs, statistics, and equations) from other subject areas to the understanding of operations and institutions of economic systems. Studied in a historic context are the basic economic principles of micro and macroeconomics, international economics, comparative economic systems, measurement, and methods.

431 1 Semester
Honors: US History or Government, B or higher e p h

Executive Skills

Executive Skills is a two semester elective course that supports the development of key executive functioning skills that impact the daily lives of students. This course is individualized based on the unique strengths and areas of growth for the student determined by formal assessment, student and family surveys, and interviews. Based on a review of these points of information, 7-9 of the 11 skills are identified for focused development during the two semesters of this course. Executive Skills empowers students to take control of their experiences through knowledge, strategies, practice, and real-life application.

513 2 Semesters
L

Film Studies

Film Studies develops understanding of the impact of film across the world and throughout history. Students become familiar with the basic terminology and elements of film-making and narrative structure to improve their critical thinking, as well as their ability to communicate critical responses to films. In-depth study of several movements in film will broaden the student’s knowledge of the medium’s history and evolution. Students will analyze films and study filmmakers from various cultures and eras.

715 2 Semesters
e p

Global Perspectives

Global Perspectives is a two-semester journey into the systems that pervade our lives in the modern-day and how these systems both enable and disable growth. By looking into discrepancies at the global and local levels we can learn to analyze why global critical issues seem so intertwined and how each individual can make an impact.

766 2 Semesters
World History or Cultural Geography e p

Humanities

Humanities provides a survey and diverse understanding of humankind. This course discusses the interconnectedness of the human experience through the study of history, art, literature, rhetorical and critical analysis. Students will analyze and engage with literature, art, historical documents, political philosophy, scientific achievement and religion to explore and better understand the creative power of the human mind and spirit.

541 2 Semesters
English 10, World History, a Lab Science e p

Invention and Design

This two-semester course focuses on the invention process from brainstorming to completion of a prototype. The course covers search and development, design for an invention perspective, and finally building a working prototype. The second semester focuses on bringing the invention to market. The journey covers refining the prototype into a finished product, writing a business plan, marketing and raising funding for the invention’s entrance into the market place.

581 2 Semesters
e p

Journalism

This course takes students through the changing field of journalism, the place of the press in democracy and the difference journalists can make in the lives of others. Students read, participate in active discussions, and write and produce quality pieces.

327 1 Semester
e p

Leadership

In this one semester course students will learn how to prepare and step into Leadership opportunities. This course will smooth the transition from individual contributor to supervisor to leader. The course will teach basics and gain insights into the more advanced aspects of leadership needed to inspire and motivate teams by having students complete a leadership project.

565 1 Semester
e p

Life Skills 1-2

LS 1 This course develops a student’s ability to function in the three domains: Academic, Career, and Personal/Social. This curriculum builds character assets, which foster resiliency and personal growth, as well as prepares the student for their future success. Throughout the class, the student will gain a realistic portrayal of an autonomous lifestyle and the skills necessary to be independent and self-sufficient.

LS 2 A second year of Life Skills is available to those students seeking additional time to develop skills within the three domains: Academic, Career, and Personal/Social. This course is customized for the unique needs and interests of the student.

510, 512 2 Semesters
Sequential order e p L

Marketing

Marketing will give students an opportunity to explore decisions that companies make to attract and maintain customers. Students will examine the many different marketing domains, such as pricing, product, promotion, and distribution decisions, as well as other marketingrelated topics such as branding, target markets, competition, and marketing ethics. Students will work on creative projects that allow them to both analyze current market strategies being implemented and develop their own marketing plan. The ultimate goal is for the student to understand marketing’s role in our world, the ways that marketing is utilized in our current business landscape, and strategies that maximize the effectiveness of marketing efforts to best reach new and current customer bases.

578 1 Semester
e p

Personal Finance

The purpose of this semester-long course is to introduce students to significant ideas they need to successfully navigate the financial aspects of adult life. A sample of course topics are day-to-day financial needs, investing and savings, and credit, loans, and the financial impact of education.

172 1 Semester
L

Personal Narrative

In this course, students consider many questions about the truth in our lives and finding the line between storytelling and personal history as they read a range of contemporary autobiographies and memoirs. Students explore how writers compose their lives, construct an identity,

326 2 Semesters
e p

Philosophy

This introductory course includes the major concerns of Western philosophy. Topics include: the question of ethics, metaphysics, the philosophy of religion, and the theory of knowledge. Through an examination of the evolution of key philosophical issues, students will also learn how arguments are formed, how new theories are developed from philosophical debate, and how through disagreement a greater understanding of complex topics can occur.

545 2 Semesters
English 10, World History or Cultural Geography e p

Poetry

Students participate in close readings of selected poems from multiple genres. By examining the work of a diverse group of poets, students develop methods of critiquing while reinforcing understanding of poetic devices. Substantial time is spent analyzing poetry as well as using poetic devices in their own writing.

323 2 Semesters
e p

Positive Psychology

Positive Psychology is designed to explore a balanced, more complete view of human functioning by including both positive and negative views of reality. This course will delve into the growing field of positive psychology through many pioneering contributions, through reflections on current events and research, and through personal mini-experiments and life enhancement strategies.

763 2 Semesters
Psychology recommended e p

Post-Secondary Exploration

In this course, students explore a vision for their life beyond Fusion. They define what success looks like, what motivates them, and how to present themselves to the world. Students learn about the various post-secondary options available and develop a roadmap to explore those options. They culminate the course with a plan for next steps to achieve their goals, and continued support from a Post-Secondary Counselor if appropriate. This course will be taught by a Fusion Post-Secondary Counselor.

514 1 Semester
p

Psychology

Psychology is designed to introduce students to the basic concepts of the discipline. Students will explore the methodology behind psychological research and will learn how to interpret and incorporate research into their own perspectives. Students will learn how the human mind works from both biological and cognitive viewpoints. Through this learning, students will develop a better understanding of their own behavior, and will gain some practical applications for enriching their lives while preparing them for future study in the subject.

761 2 Semesters
e p

Research and Technical Writing

This course provides students the necessary knowledge and skills needed to compose and edit a variety of expository documents, including academic essays, research papers, and business documents. Students utilize technology and collaboration as tools in the writing process, and set and meet goals for their writing.

322 2 Semesters
e p

Roadtrip Nation

The Roadtrip Nation experience is about engaging students with their futures. Through the power of storytelling, students gain insight into career paths by watching (and eventually conducting) interviews. These interviews are of leaders in the world who are successful doing what they love and living passionate lives. Students learn about themselves, how they perceive themes such as success, failure, and risk, and explore their interests by connecting them to pathways.

517 1 Semester
e p

Robotics

This is a beginning course in robotics. The objective of this course is to introduce the students to basic programming as well as problem solving strategies through the use of Lego Mindstorms, RobotC software and/or other robotics materials and software. Students will work hands-on to design, build, program and document their progress. Topics may include motor control, gear ratios, torque, friction, sensors, timing, program loops, logic gates, decisionmaking, timing sequences, propulsion systems and binary number systems

275 2 Semesters
Algebra 1; Computer Science recommended e p

Screenwriting

Screenwriting provides writers the opportunity to develop a short script or the first act of a feature length screenplay while increasing use and knowledge of individual voice, three-act structure, Hero’s Journey steps, and screenwriting technical skills. Students will focus on dialogue writing, tone, creating character, mood, and conflict, and creating a story arc that encompasses elements of a plot line.

781 2 Semesters
e p

Social Entrepreneurship

Students learn how to create societal impact through Social Entrepreneurship. Social Entrepreneurship is described as the discovery and sustainable exploration of opportunities to create social change. Students are guided through the process of identifying an opportunity to address social problems through the uses of their newly developed business skills.

574 1 Semester
e p

Social Justice

This course explores the many social justice issues facing the United States and the world today and empowers students to approach a social justice issue and create a sustainable action plan. A primary goal of the first semester is to offer the students an all-encompassing view of inequality in our society by examining major issues such as racism, privilege, and oppression across historical and cultural boundaries. The second semester of this course expands upon this foundation by providing a closer look at more micro social justice issues.

776 2 Semesters
e p

Sociology

Students will explore the commonly used research methods within the field of sociology, and the importance of gathering information in an ethical manner. The final semester focuses on the use of the sociological imagination, and building skills in understanding and gathering information about the cultures, societies, and the world around us, in an objective way, as well as exploring the inequalities that exist in a heterogeneous culture.

760 2 Semesters
US History Recommended e p

Speech

This one semester course provides students the necessary knowledge and skills needed to prepare and present an effective speech using research-based public speaking strategies and procedures. Training includes critical analysis through reading and listening to contemporary and historical speeches.

325 1 Semester
e p

Study Skills

Study Skills guides students through a series of units beginning with a self-exploration of current study habits and culminating with the development of personal skills such as metacognition, mindfulness, stress management, and goal-setting. The majority of the course is focused on helping students build their toolbox of strategies for academic skills such as comprehension through reading and note-taking, memory-retention, test-taking, and planning and executing successful independent work completion. This course is graded as pass/fail.

511 2 Semesters
L

The Science and Practice of Mindfulness

The Science and Practice of Mindfulness teaches students how to practice mindfulness and the positive effects on the brain, parasympathetic nervous system, and neuroplasticity, which is the brain’s ability to transform and change.

575 1 Semester
Biology recommended e p

Work Experience

This course is designed for the student to explore and learn outside of the classroom through an unpaid/paid internship, community service, or formal work experience. Students who participate in this course are expected to use real world experience for personal and educational growth. Regular reflection on their experiences and goals are expected as is the recording of hours. At the conclusion of the course, the student will submit a final reflective paper that demonstrates use of Fusion’s Schoolwide Learner Outcomes as well as a final creative project of their choice. Students are required to complete 80 hours in their work position.

570 1 Semester
L

Yearbook

Yearbook is a chance for advanced journalism students to utilize their skills in photojournalism and article writing in one publication that transcends time. Students in yearbook are challenged to look at all aspects of producing a publication from the financing aspect to sending pages to the printer. This course is only taught at the extended semester length.

725 2 Semesters
L

3D Design

In this class, students learn how to optimize the use of the 3D printer for personal and professional projects. Students start with general engineering principles such as designing a product to solve a problem or identified need, developing specs for the project, and executing the creation through to revisions and finishing touches. Students learn that all specs in a project are not equal, and learn to complete cost-benefit analyses on things like materials and design. Lastly, students learn how to use CAD programs to use existing templates and create their own designs, and how to maximize their layout for the 3D print.

613 1 Semester
L

3D Modeling

For students interested in technology, virtual reality, video game design, marketing, television and motion pictures, or digital imaging- this course is a great foundation. Students gain an understanding of graphic design and illustration through use of 3D animation software to create virtual 3D design projects. Students hone skills on drawing, photography, and 3D construction techniques and develop the skills to navigate a 3D digital modeling workspace.

614 1 Semester
L

Film Studies

Film Studies develops understanding of the impact of film across the world and throughout history. Students become familiar with the basic terminology and elements of film-making and narrative structure to improve their critical thinking, as well as their ability to communicate critical responses to films. In-depth study of several movements in film will broaden the student’s knowledge of the medium’s history and evolution. Students will analyze films and study filmmakers from various cultures and eras.

715 2 Semesters
e p

Yearbook

Yearbook is a chance for advanced journalism students to utilize their skills in photojournalism and article writing in one publication that transcends time. Students in yearbook are challenged to look at all aspects of producing a publication from the financing aspect to sending pages to the printer. This course is only taught at the extended semester length.

725 2 Semesters
L

Business Entrepreneurship

This course is designed to educate students in the basics of start-up business and management. It will establish a practical base of knowledge for students interested in business. The learner will be equipped with the fundamental prerequisites of formulating a business plan in addition to executing business ideas.

572 1 Semester
e p

Invention and Design

This two-semester course focuses on the invention process from brainstorming to completion of a prototype. The course covers search and development, design for an invention perspective, and finally building a working prototype. The second semester focuses on bringing the invention to market. The journey covers refining the prototype into a finished product, writing a business plan, marketing and raising funding for the invention’s entrance into the market place.

581 2 Semesters
e p

Leadership

In this one semester course students will learn how to prepare and step into Leadership opportunities. This course will smooth the transition from individual contributor to supervisor to leader. The course will teach basics and gain insights into the more advanced aspects of leadership needed to inspire and motivate teams by having students complete a leadership project.

565 1 Semester
e p

Marketing

Marketing will give students an opportunity to explore decisions that companies make to attract and maintain customers. Students will examine the many different marketing domains, such as pricing, product, promotion, and distribution decisions, as well as other marketingrelated topics such as branding, target markets, competition, and marketing ethics. Students will work on creative projects that allow them to both analyze current market strategies being implemented and develop their own marketing plan. The ultimate goal is for the student to understand marketing’s role in our world, the ways that marketing is utilized in our current business landscape, and strategies that maximize the effectiveness of marketing efforts to best reach new and current customer bases.

578 1 Semester
e p

Personal Finance

The purpose of this semester-long course is to introduce students to significant ideas they need to successfully navigate the financial aspects of adult life. A sample of course topics are day-to-day financial needs, investing and savings, and credit, loans, and the financial impact of education.

172 1 Semester
L

Post-Secondary Exploration

In this course, students explore a vision for their life beyond Fusion. They define what success looks like, what motivates them, and how to present themselves to the world. Students learn about the various post-secondary options available and develop a roadmap to explore those options. They culminate the course with a plan for next steps to achieve their goals, and continued support from a Post-Secondary Counselor if appropriate. This course will be taught by a Fusion Post-Secondary Counselor.

514 1 Semester
p

Roadtrip Nation

The Roadtrip Nation experience is about engaging students with their futures. Through the power of storytelling, students gain insight into career paths by watching (and eventually conducting) interviews. These interviews are of leaders in the world who are successful doing what they love and living passionate lives. Students learn about themselves, how they perceive themes such as success, failure, and risk, and explore their interests by connecting them to pathways.

517 1 Semester
e p

Work Experience

This course is designed for the student to explore and learn outside of the classroom through an unpaid/paid internship, community service, or formal work experience. Students who participate in this course are expected to use real world experience for personal and educational growth. Regular reflection on their experiences and goals are expected as is the recording of hours. At the conclusion of the course, the student will submit a final reflective paper that demonstrates use of Fusion’s Schoolwide Learner Outcomes as well as a final creative project of their choice. Students are required to complete 80 hours in their work position.

570 1 Semester
L

Creative Writing

Students tap into their own creativity and experience the joys of writing original text. Participants explore various forms of writing, such as short story, poetry, drama, narrative and biography, while delving into the common themes of humanity and various truths of human nature. Students experience the recursive nature of writing and painlessly build skills in the conventions and tools of traditional English grammar and sentence structure that will strengthen them in all their future writing tasks.

324 2 Semesters
English 10 or teacher approval e p

Journalism

This course takes students through the changing field of journalism, the place of the press in democracy and the difference journalists can make in the lives of others. Students read, participate in active discussions, and write and produce quality pieces.

327 1 Semester
e p

Personal Narrative

In this course, students consider many questions about the truth in our lives and finding the line between storytelling and personal history as they read a range of contemporary autobiographies and memoirs. Students explore how writers compose their lives, construct an identity,

326 2 Semesters
e p

Poetry

Students participate in close readings of selected poems from multiple genres. By examining the work of a diverse group of poets, students develop methods of critiquing while reinforcing understanding of poetic devices. Substantial time is spent analyzing poetry as well as using poetic devices in their own writing.

323 2 Semesters
e p

Research and Technical Writing

This course provides students the necessary knowledge and skills needed to compose and edit a variety of expository documents, including academic essays, research papers, and business documents. Students utilize technology and collaboration as tools in the writing process, and set and meet goals for their writing.

322 2 Semesters
e p

Screenwriting

Screenwriting provides writers the opportunity to develop a short script or the first act of a feature length screenplay while increasing use and knowledge of individual voice, three-act structure, Hero’s Journey steps, and screenwriting technical skills. Students will focus on dialogue writing, tone, creating character, mood, and conflict, and creating a story arc that encompasses elements of a plot line.

781 2 Semesters
e p

Yearbook

Yearbook is a chance for advanced journalism students to utilize their skills in photojournalism and article writing in one publication that transcends time. Students in yearbook are challenged to look at all aspects of producing a publication from the financing aspect to sending pages to the printer. This course is only taught at the extended semester length.

725 2 Semesters
L

Authentic Research & Inquiry

This course is designed for advanced students eager to practice and formalize their research techniques. Appropriate for any topic, from humanities to STEM, the course is customizable to allow students to use industry-standard research techniques for nearly any field.

580 2 Semesters
Lab Science, English 10 h

Community Minds

Community Minds Students learn tangible skills for social interactions through interactive lesson plans, projects and integrations of skills and concepts in the Homework Cafe®. Students develop knowledge of social cues, how to navigate gray areas with various people, how to build and maintain friendships, and how to recognize the impact their behavior has on others around them. This course is graded as pass/fail.

566 2 Semesters
L

Executive Skills

Executive Skills is a two semester elective course that supports the development of key executive functioning skills that impact the daily lives of students. This course is individualized based on the unique strengths and areas of growth for the student determined by formal assessment, student and family surveys, and interviews. Based on a review of these points of information, 7-9 of the 11 skills are identified for focused development during the two semesters of this course. Executive Skills empowers students to take control of their experiences through knowledge, strategies, practice, and real-life application.

513 2 Semesters
L

Life Skills 1-2

LS 1 This course develops a student’s ability to function in the three domains: Academic, Career, and Personal/Social. This curriculum builds character assets, which foster resiliency and personal growth, as well as prepares the student for their future success. Throughout the class, the student will gain a realistic portrayal of an autonomous lifestyle and the skills necessary to be independent and self-sufficient.

LS 2 A second year of Life Skills is available to those students seeking additional time to develop skills within the three domains: Academic, Career, and Personal/Social. This course is customized for the unique needs and interests of the student.

510, 512 2 Semesters
Sequential order e p L

Research and Technical Writing

This course provides students the necessary knowledge and skills needed to compose and edit a variety of expository documents, including academic essays, research papers, and business documents. Students utilize technology and collaboration as tools in the writing process, and set and meet goals for their writing.

322 2 Semesters
e p

Speech

This one semester course provides students the necessary knowledge and skills needed to prepare and present an effective speech using research-based public speaking strategies and procedures. Training includes critical analysis through reading and listening to contemporary and historical speeches.

325 1 Semester
e p

Study Skills

Study Skills guides students through a series of units beginning with a self exploration of current study habits and culminating with the development of personal skills such as metacognition, mindfulness, stress management, and goal-setting. The majority of the course is focused on helping students build their toolbox of strategies for academic skills such as comprehension through reading and note-taking, memory-retention, test-taking, and planning and executing successful independent work completion. This course is graded as pass/fail.

511 2 Semesters
L

3D Design

In this class, students learn how to optimize the use of the 3D printer for personal and professional projects. Students start with general engineering principles such as designing a product to solve a problem or identified need, developing specs for the project, and executing the creation through to revisions and finishing touches. Students learn that all specs in a project are not equal, and learn to complete cost-benefit analyses on things like materials and design. Lastly, students learn how to use CAD programs to use existing templates and create their own designs, and how to maximize their layout for the 3D print.

613 1 Semester
L

3D Modeling

For students interested in technology, virtual reality, video game design, marketing, television and motion pictures, or digital imaging- this course is a great foundation. Students gain an understanding of graphic design and illustration through use of 3D animation software to create virtual 3D design projects. Students hone skills on drawing, photography, and 3D construction techniques and develop the skills to navigate a 3D digital modeling workspace.

614 1 Semester
L

Building Electronics: Systems & Games

This one semester course is accessible to all levels, from those just starting programming with block languages to more advanced programmers - the curriculum and projects are totally customizable to fit a student’s interests and abilities. Students start with an introduction to coding in the context of game building. Once gaining some basic fluency in a programming language, students apply this to learning and writing commands for robotics. The main goal is to learn the logic behind a programming language, as this type of logic can be applied to subjects beyond a tech lab, such as math and English. Finally, students apply these skills in Virtual Reality, where they can create art, design a game, or interact with others virtually. The sky is the limit, virtually and literally! This course can be taken before or after the Building Mechanics semester, or as a standalone.

277 1 Semester
e p

Building Mechanics: Design & Create

This one-semester, project-based course is accessible to all levels: projects are completely customizable to meet the needs and interests of each student. Students will get a taste of engineering protocol, centered around the iterative design process and communication. As technology becomes more integrated in life, students will study and apply how systems interact and affect daily life. Students can use both practice problems and their own identified problems to design and create solutions, using cutting-edge technology along the way. What they use may differ, but generally students will gain experience in AutoCAD, microprocessors, and 3D printing, as well as practice and improve documentation and presentation skills. This course can be taken before or after the Building Electronics semester, or as a standalone.

276 1 Semester
e p

Computer Architecture

Students learn about the various working parts in a computer, how to come up with a computer component list, and how to build a computer on their own. Students learn about six main components (motherboard, processor, graphics card, memory, storage, and power supply) of a computer and how they are unique from one another. Students get hands-on experience in designing different computers based on different needs and in constructing a working computer on their own.

612 1 Semester
L

Computer Programming 1-3

CP 1 This course is ideal for students interested in learning how to create games, software or apps for computer or mobile devices. Students can expect to learn a programming language (such as C++, C sharp, Java or Python), fundamental skills in programming (such as strings, mathematical operations, logical operators and functions), and gain an introduction into objectoriented programming.

CP 2 Computer Programming 2 expands further on object-oriented programming, reviewing the basics of programming and going deeper into the complexities of classes, objects, inheritance, polymorphism, recursion, data types and data structures. This course will continue studying the programming language chosen in course 1 or could be exchanged for another language, with teacher approval. This course can be explored through the lens of game development, app development, or another field of programming.

CP 3 This course explores the process behind program development for publication. In this class, the student will create a program with the intent of large-scale distribution, starting from inception and developing the algorithm. The student will develop the code, debug it, undergo beta-testing of their program and ultimately produce a finished product that is ready to share with users. The student will create this program using programming skills developed in Computer Programming 1 and 2, in the programming language they have chosen. The student will be able to choose if they want to develop a game, a mobile app or another type of software, depending on their experience and skills.

621, 622, 623 2 Semesters
Computer Science Recommended, Sequential Order e p

Computer Science

This is an introductory course into computers, intended for students with workable knowledge of basic computer functions but lacking the details. This course includes the structure and function of computer hardware; how operating systems work; how networks are created and the Internet functions; digital security and how to protect your computer from malicious software; advanced communication and netiquette; how to use advanced research tools on the web; and how to use current technology to create new and innovative things.

611 2 Semesters
e p

Robotics

This is a beginning course in robotics. The objective of this course is to introduce the students to basic programming as well as problem solving strategies through the use of Lego Mindstorms, RobotC software and/or other robotics materials and software. Students will work hands-on to design, build, program and document their progress. Topics may include motor control, gear ratios, torque, friction, sensors, timing, program loops, logic gates, decision making, timing sequences, propulsion systems and binary number systems

275 2 Semesters
Algebra 1; Computer Science recommended e p

Middle School Courses

MS Art 6, 7, 8

Middle School Art 6, 7, 8 are introductory courses where students will engage with a variety of creative projects in order to develop artistic perception, creative expression, historical and

706, 707, 708 2 Semesters
e p

MS Community Minds

Students learn tangible skills for social interactions through interactive lesson plans, projects, and integrations of skills and concepts in the Homework Cafe®. Students learn social cues, how to navigate gray areas with various people, how to build and maintain friendships, and how to recognize the impact their behavior has on others around them.

710 2 Semesters
L

MS Computer 6, 7, 8

Middle School Computers 6, 7, 8 introduce students to safe and proper usage of computers, related technology, and the internet. These classes cover fundamentals of hardware, an introduction to the technical aspects of how a computer physically works, and software, such as Microsoft Office. These courses explore and clarify a lot of “computer terms” such as memory, storage, or processing, and is a great course for a student looking for an introduction to computer basics.

606, 607, 608 2 Semesters
e p

MS Digital Photography 6, 7, 8

Middle School Digital Photography 6, 7, 8 introduce students to visual arts practices through digital photography, including instruction in proper use of a DSLR and editing software. Students learn and use basic terminology, elements of art, and principles of design to grow in their proficiency with the medium.

703, 704, 705 2 Semesters
e p

MS Music 6, 7, 8

Middle school music students gain a broad understanding of music and how it is used as a language of human expression. A large emphasis is placed on music history and exposing the students to music of diverse cultures and genres.

906, 907, 908 2 Semesters
e p

MS Art 6, 7, 8

Middle School Art 6, 7, 8 are introductory courses where students will engage with a variety of creative projects in order to develop artistic perception, creative expression, historical and cultural content, aesthetic valuing, connections between life and art, and how art exists in our daily lives.

706, 707, 708 2 Semesters
e p

MS Digital Photography 6, 7, 8

Middle School Digital Photography 6, 7, 8 introduce students to visual arts practices through digital photography, including instruction in proper use of a DSLR and editing software. Students learn and use basic terminology, elements of art, and principles of design to grow in their proficiency with the medium.

703, 704, 705 2 Semesters
e p

MS Computer 6, 7, 8

Middle School Computers 6, 7, 8 introduce students to safe and proper usage of computers, related technology, and the internet. These classes cover fundamentals of hardware, an introduction to the technical aspects of how a computer physically works, and software, such as Microsoft Office. These courses explore and clarify a lot of “computer terms” such as memory, storage, or processing, and is a great course for a student looking for an introduction to computer basics. It may turn into a lifelong passion for computer science!

606, 607, 608 2 Semesters
e p

MS Community Minds

Students learn tangible skills for social interactions through interactive lesson plans, projects, and integrations of skills and concepts in the Homework Cafe®. Students learn social cues, how to navigate gray areas with various people, how to build and maintain friendships, and how to recognize the impact their behavior has on others around them.

710 2 Semesters
L

MS Music 6, 7, 8

Middle school music students gain a broad understanding of music and how it is used as a language of human expression. A large emphasis is placed on music history and exposing the students to music of diverse cultures and genres.

906, 907, 908 2 Semesters
e p

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